20400.0 :
- quick & dirty rewrite for 2.4 combat log compatibility and GUID handling
	mobs now have a GUID which mean they can be precisely identified.
	There won't be anymore trouble when you fight several mobs having the same name,
	(CC one, and killing another after will no more incorrectly stop the CC) as far as you
	don't use the same CC on them (due to CCWatch 1 effect = 1 bar limitation...)
Notes on the code side :
  as usual, CCWatch should be rewritten far more.
  - it hogs CPU even when idle due to the stupid update function (as seen with !Profiler : nearly 4.00% on my computer).
  - an effect can only be monitored once (even if applied on several mobs, the latest will prevail)
  - it is hardcoded for 5 bar max which is an old inheritance
  - the GUI is unfinished.
  - this fix is just a quick fix and has a lot of room for cleaning up
  - all intended functionnalities do not work as people would like to (monitor all, recent etc.)
	even as if from the 2.4 on, the WoW API provide what is needed for.
  
Notes on the data side (ie: easy to fix) :
  lots of outdated data.

  And I don't have time to dedicate to it for cleaning this mess.

20000.3 :
- fixed duration modifier problem

20000.2 :
- fixed talent locations : Hunter "Clever Traps", Mage "Permafrost"

20000.1 :
- made CCWatch WoW 2.0 compatible
- [major] the new UNIT_SPELLCAST_SENT (player specific) allow one-shoot spell monitoring and thus, instant-cast spells
	will be correctly monitored. Also, as the rank is given, a mecanism to recompute the duration has been added.
- [skill] added Warlock's Corruptions ranks (was a static 18 sec)
- [skill] fixed Paladin Divine shield duration from 30 to 12 [thanks to Stormrage]
- [talent] fixed Mage "Permafrost" talent location and computation
- removed Rogue's "Improved Garrote" talent computation
- [skill] fixed EN 'Garotte' into 'Garrote' [thanks to MisterP]
- [skill] fixed Diminishing Returns incorrectly used in PvE for Kidney Shot & Cheap Shot

10900.3 :
- fixed initialization : put back the old StunWatch hack for initialization. The GetTalentInfo() is unavailable in any of the classic init events, hence the need for /ccw u in previous CCWatch releases.
- changed window tree to inherit from UIParent and therefore let the bar be hidden while hiding the interface (ALT+Z/W) [thanks to Foam Head for the clue]
  This also allow the scale value to be correct with a non 1.0 ratio
- fixed Diminishing Returns (broken since the add of mob death handling in 1800.6)
- DE Added/fixed skill names [thanks to vtr1000 & Hoyel]
- fixed custom skills unintended clearing in case of /ccw u or /ccw print [thanks to MisterP for pointing this]
- changed Custom CC are now per character. Global existing CC will lost. Sorry for inconvenience.
- added Diminishing Return combo selection in custom skill
- added per skill monitoring
- added per skill warn option, with selectable output channel and message types
- added leading/trailing timer option (if set, timer is to the left, if unset, to the right)
- added bar coloration :
	> Coloration per effect
	> Coloration over Time
	If an effect has a specified color and CoT is activated, the CoT shading will have no effect on it.
	If CoT is disabled, the default bar color is now the CoT 'Normal' color.
- [skill] added Rogue "Garotte" with "Improved Garotte" support
- [skill] added Rogue "Riposte", "Improved Kick"
- [skill] fixed Priest FR "Entraves des mort-vivants" (le 's' EEntraves manquait)
- [skill] fixed Priest "Shadow word : Pain" duration with shadow talent (typo : base 8 seconds instead of 18)
- [skill] fixed Rocket Helm "Reckless Charge" duration from 20 to 30 [thanks to arc2055]
- [skill] added Undead Priest "Devouring Plague"
- [skill] added Shaman "Frost Shock" & "Flame Shock" [suggested by confyushis]
- [skill] added Hunter "Serpent Sting" [suggested by confyushis]


10900.2 :
- debuff are now 'deleted' if removed in the Learn tab
=> /ccw clear will reset the list (along with every other options)
- the effect list is now sorted
- fixed CC/debuff/buff checkbox save [thanks to KalChoedan for pointing this]
- fixed default Gouge length of 4 in case of non improved gouge (was somehow giving an erroneous 5.5)
- fixed texture update (impacted hunter with message error at loading)
- class checkbox now disable builtin debuffs.
- DE : added german corrections (Feral Charge, Improved Starfire, Intimidation) [thanks to piro-san] along with some other I tried to add
- added Paladin buff "Divine shield"
- added Priest debuff "Shadow Word: Pain", buff "Power Word: Shield"
- added Druid debuff "Moonfire", "Insect Swarm"
- added Rogue debuff "Rupture" and extra data/code needed for its combo point support

10900.1 :
- Updated TOC
- Splitted the config into 3 files for easy removal of any unwanted part (CC/Debuff/Buff).
	=> in the Config folder where those files are now located, you will find 2 subfolders ON & OFF.
		you can delete/rename the file you want
		Say you want no debuffs, you just have to overwrite Config/CCWatch_ConfigDebuff.lua with Config/OFF/CCWatch_ConfigDebuff.lua.
- WARNING : ETYPE values have changed : 0 => ETYPE_CC, 1 => ETYPE_DEBUFF, 2 => ETYPE_BUFF.
- CC/Debuff/Buff checkbox now behave as logically expected by not only unregistering event but by disabling monitoring of respective effects.
- fixed Buff event registration option loading
- fixed bad monitor implementation (event unqueue missing in case of monitoring off)
- fixed scaling for 1.9
- removed extra space for FR "Maldiction d'agonie"

1800.6 :
- DE : Now compatible : UI Translation thanks to geza ! Skill translation thanks to YouOh !
- [skill] FR : fixed Warrior "Vengeance Etourdissement" => "Etourdissement vengeur"
- [skill] FR : fixed Warrior "Spcialisation Masse" => "Effet tourdissant de la masse"
- [skill] FR : fixed Druid "Charge farouche" to "Effet de Charge farouche"
- [skill] FR : changement de "Endormissement" en "Sommeil" (toujours pas testEceci-dit; "Green Whelp Armor")
- [skill] fixed Hunter "Freezing Trap" spell rank search (due to spell name different of effect "Freezing Trap Effect")
- [skill] fixed Hunter "Trap Efficiency" talent (wrong talent location was used)
- [skill] fixed Hunter "Improved Concussive Shot" length to 3 (was 30) [thanks to Aalto]
- [skill] fixed Druid "Bash" ranks (length was always 3) [thanks to ingredients1 for pointing the problem]
(- [skill] added "Bash" to the addon description. Has always been there)
- [skill] added Hunter "Entrapment" [suggested by jonchang]
- [skill] added Hunter "Counterattack", "Wyvernsting" & "Improved Wingclip" [suggested by salsa] - no effect provided, thus untested.
- [skill] added Undead Target Buff : "Will of the Forsaken"
- [skill] added Warlock Debuffs : "Immolate", "Corruption", "Curse of Agony", "Curse of Exhaustion", "Curse of the Elements", "Curse of Shadow", "Curse of Tongues", "Curse of Doom", "Curse of Weakness"
- [skill] added Mage Debuffs : "Frostbolt" & "Cone of Cold" (w/ Permafrost support), "Fireball", "Pyroblast", "Flamestrike", "Blast Wave", "Ignite", "Improved Counterspell", (FR)"Transi"(Frost armour effect)
- [skill] added "Net-o-matic" effect support [suggested by Zool]
- [skill] added (EN)"Rocket Helm" [suggested by Codex]
- fixed the "/ccw u" option bugged behavior in case of successive calls [thanks to ingredients1 for pointing this]
- fixed talent not checked at load for some skills (had to /ccw u)
- fixed CCWatch per character first use erroneous timer setting (appeared as Inverted but was off).
- fixed for real Arcanist Set checkbox setting load -_-.
- added code to handle mob death
- added support for MyAddons
- [UI] changed the UI (now tabbed) with new extra options
>- [UI] added activate checkbox (/ccw on) in the UI
- [UI] added 2 other 5 bars pack for Debuff & Buff support
- [UI] added two new monitoring options :
	- Recent targets [suggested by Aalto] Keep track of the 5 latest targets
	- Any Creature/Ennemy [Kindlin request] (warning : this might spam, and hence overlap effects...)
	(standard monitoring remaining as "Current target")
- [UI] added a Learn capability, with effect name, duration and type specification. Custom effects are global, and not per profile.


1800.5 :
- DE : fixed the string 'regexpization'. Should not trigger anymore "Does not compute" message [thanks to garex for pointing the problem]
- EN : fixed "Frost Bite" to "Frostbite" [thanks to harze2k]
- EN : fixed "Intercept" effect to "Intercept Stun" [thanks to error.ini]
- EN : fixed "Freezing Trap" to "Freezing Trap Effect" [thanks to mooseman]
- FR : fixed "Pige givrant" to "Effet Pige givrant"
- fixed Arcanist Set checkbox setting should be correctly loaded.
- fixed Warrior "Concussion Blow" length from 3 to 5 [thanks error.ini]
- changed Warlock "Howl of Terror" & "Death Coil" bar number [thanks to Xtremal]
- lightened the saved variables : should avoid systematic "/ccwatch clear" between updates

1800.4 :
- correction of a potential problem on spell "recast" (in case of sheep target change for instance)
- EN : fixed "Shackle Undead" typo [thanks to dodgizzla]
- FR : correction de l'effet de la comptence guerrier "Interception" en "Bloquer Etourdissement"
- shared Diminishing Return for Fear & Seduce [thanks to Aalto for pointing this]
- added Warlock "Howl of Terror" & "Death Coil" [suggested by Aalto]
- added Warrior "Intimidating Shout", "Concussion Blow" & "Improved Revenge"
- added Green Whelp Armour effect [spelling ("Sleep") to confirm]
(-added "Psychic Scream" to the addon description. Has always been there)

1800.3 :
- corrected a minor SW problem regarding effect unqueueing [side effect detected thanks to Freak_Kitchen]
- fixed UI inconsistency with command line options
- tried to correct Diminishing Returns code [thanks to Stanz for pointing the problem]
- added optional timers [suggested by naetharion & Chanir]
- added Mage's frost spec "Ice Block" support (ie: if a targetted mage cast it on himself) [suggested by Puney]
- added specific Mage option for Arcanist' set Polymorph bonus [suggested by Freak_Kitchen]
- added support for spell recast (ie: multi sheep)

1800.2 :
- display 2 missing help lines
- FR : translation of those missing lines
- added hunter beast spec "Intimidation" skill
- added capability to select which class CC to handle
- added UI to configure CCWatch
- splitted the localization file to ease translation

1800.1 :
- CCWatch creation, based upon StunWatch 2.3a by Vector (http://www.curse-gaming.com/mod.php?addid=886)
- Corrected StunWatch AURABREAK handling error
- removed the specific 'g', 'k' & 's' options to add a general 'u' option
